Learn how to import objects from one scene into another in Maya 7 or later. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with application and its workflow, you're sure to be well served by this video tutorial. For more information, including detailed instructions, watch this free video guide.
There are several ways you can go about creating your NURBS helix curve in Maya; I will demonstrate the two easiest ones.
This is a guide to making a very simple procedural texture for Maya. As with all procedural textures, the basic texture can be refined and added to.
3D modeling tool Mayafrom Autodesk is a monster of a program, able to do SO many things. One of the things you'll need to learn is how to use the CV Curve tool. This will allow you to create objects with curves of any shape or dimension you desire. Let's be honest, most of your models will require curves, so check out this tutorial and find out how to do it. Maya is used in everything from small animation to feature films like Spiderman. If you want to be in the biz, expand your skill set wit...
In this tutorial, we learn how to rotate and revolve cameras in Maya. First, go to create primitives on the menu at the top. Next, create a camera and pull it out onto the circle. Now, click the camera and then the circle, then hit the 'p' key on the keyboard. Now, you can rotate your circle around and it will rotate on the y axis. To set this, click on 50, then type in 360 on the 'y axis' space. After this, hit 's' an you will have a key frame. You can change the settings as you prefer, then...
This tutorial explains how to use the Maya uv editor to set up an object to be imported into the Unreal Engine so you can shoot at the object.
Learn how to control and change the size joints are displayed in the Maya viewport.
If you are working on characters or rigs, you are definitely working with joints. This video shows you how to insert a join in a joint chain if you need more or happened to miss one.
Learn how to setup a Reference Plane
This tutorial shows you how to use specular maps to create textures on a lemon in Maya. Lesson files here:
This tutorial shows you how to use grid snapping in the Maya viewport.
Maya is arcane, complex, but incredibly powerful software. It is the industry standard for 3D modeling in games and film. This video for Maya beginners will teach you how to create a model of an airplane as a means of teaching you a lot of the basics of Maya. It is meant to be watched after the previous two tutorial series by the creator: modeling a chair and modeling a toy. It builds on the lessons therein, and watching the whole series will ensure that you learn more than you would have wat...
New to Maya (AKA Autodesk Maya)? Not to worry. This tutorial will save your day! Not only will you learn how to use all the basic tools in the graphic design software, but you will also create your first impressive 3D model - a house made from polygon shapes.
This tutorial shows you how to edit primitives, also known as box modeling, to create objects in Maya. This video is geared towards younger students new to Maya.
Whether you're a Maya (AKA Autodesk Maya) beginner or seasoned veteran, modeling a realistic house using the 3D graphic design software is a great course on how to use your vectors and a variety of Maya tools. Whether you are an interior designer, architect or are just trying to get ahead in the game, this Maya tutorial will show you the way.
The key to being able to animate realistic smoke or dust is being able to master the particle texture rate technique in Maya. Once you have gotten this down, you can create any sort of particle effect, such as sand or bubbles in addition to smoke and dust. This three part tutorial series goes in depth into the subtleties of Maya, showing you how to get the most out of working with particles to lend an extra layer of realism to your project.
The bishop is widely regarded as the most powerful of chess pieces. This video by Andrew Klein will teach you how to make a 3D model of one using Maya. It is meant to help beginners learning the basics of Maya, and focuses on the use of NURBS as part of a 3D model.
Learn how to take an edge and spin it around a model using Maya 2011's Spin Edge tool. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the Spin Edge tool in your own Maya 2011 projects, watch this free video guide.
In this tutorial you will learn how to create a pretty decent looking water shader in Maya without many nodes. Water materials are a great and fast way to get around creating real 3D water effects so watch this Maya tutorial and create your own water shader.
This tutorial explains how to create lip sync and facial animations in Maya on a figure. This is an important skill to have if you plan on becoming a character animator. Create lip sync animations in Maya.
Learn how to create depth map shadows when working within Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started making depth map shadows in your own Maya projects, watch this free video guide.
Maya is one of the most powerful 3D asset creation programs in the world. It is also fantastically difficult to use. This seven-part video will teach you how to model an interior environment using Maya. All this video covers is modeling, nothing on lighting or any of the other features in Maya, but it is very detailed and should have you modeling like a pro!
Looking for a general introduction to NURBS-based modeling? This clip will get you started. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.
Learn how to use the revised Shelf Editor tool in Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the new Shelf Editor yourself, watch this free video guide.
Learn how to use the new Smooth Bind function in Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, watch this free video guide.
This 3D modeling software tutorial shows you how to use the split polygon modeling tool in Maya. Learn how to use the split polygon tool to get full control over adding detail to your polygon object in Maya.
So we got half a Maya model...now what? We mirror it over and merge the vertices, all with one command, to get us a solid object. We use the dolphin from our organic polygon modeling series, but the technique can be applied to any polygon model. Watch and learn how to mirror geometry the new school way in Maya (with the mirror geometry tool!) NOTE: there are often problems with this method of mirroring, but don't worry, they're covered.
The bouncing ball animation is a classic beginning point for animating in every 3D software package. This tutorial shows you how to do it in Maya. Part two will concentrate on keyframes. Part three will turn the bouncing ball into a character set. Part four will cover using the Trax editor when animating.
Material texture and lighting within the 3D modeling Community is a skill in itself. Hopefully this will help those that are trying to go down the road of a texture artist. part one covers editing multiple uv's at the same time on a model in Maya using the Maya UV editor. part two covers painting on a UV set exported from Maya in Photoshop. Part three covers using Masks from your UV set in Zbrush. Lastly you will see how to put the textured object in the Unreal Engine.
This tutorial shows you how to remove joints from an existing joint chain in a Maya skeleton.
This video shows you how to activate and customize Maya to incremental save.
In our opinion, human body parts are some of the hardest things an artist can draw. When it comes to parts like hands and ears, we generally settle for a basic, rudimentary rendering because achieving a realistic portrayal seems so hard. If you're looking for quality, though, then Maya modeling software is an excellent way to achieve it.
Learn the most efficient and quick way to model a head with polygonal modeling. The proper edge flow is easy to achieve this way.
This is a quick tutorial that shows you how to import Adobe Illustrator files into Maya. If you're going to use your illustrator files in Maya, make sure the fonts can be exported because they won't all work. Import Illustrator files into Maya.
When turning your 3D model into a 3D print, Maya requires some extra editing before you end up with a printable piece: the wall thickness needs to be checked, the model needs to be watertight, and your final printing size needs to be defined. To make your life easier, Autodesk Maya expert Russ Ogi has put together a step-by-step tutorial about how to make your Maya 3D model printable. See more at: 3D Printing with Maya: Step-by-Step Tutorial on How to Turn Your 3D Model into a 3D Print.
In this New section We are going to learn about the texturing in Autodesk Maya. In this tutorial we will learn how to make an eye texture without using any external image or any kind of digital painting. Still we will manage to creat not so realistic but very convincing and customizable eye shader with the help of ramp in Autodesk Maya. Hope this technique will help you to create the same with very little expense. Eye Texture in Maya | Maya Texturing | Maya Shader | Texturing In Autodesk Maya...
This is a very essential tutorial for Modelers to present their showreel. In this tutorial we are going to learn how to render a wire frame of a model. Wireframe render in Maya is bit tricky but easy also, just you have to know right button to press. This tutorial will cover the output in Autodesk Maya Software renderer. Later we will discuss through Mental Ray render engine. Hope you will enjoy.
Sorry guys, despite the headline, this one isn't an actual How To. But the process behind the creation of Portuguese brewer Sagres' chocolate crafted website is fascinating, and we would gladly welcome any lengthy step-by-step tutorial. Created in promotion of the brewery's new chocolate flavored stout, the company's ad agency—Grand Union Portugal—gave Victor Nunes, world famous chocolatier and artistic director of Óbidos International Chocolate Festival, the task of creating a site completel...
These videos will show you how to create a UV map in Autodesk Maya. Using the proper software and this human head model you will be able to follow the step-by-step instructions in this series of three videos and learn what UV mapping is and how it works.