How To: Import an object from one scene to another in Maya 7

Learn how to import objects from one scene into another in Maya 7 or later. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with application and its workflow, you're sure to be well served by this video tutorial. For more information, including detailed instructions, watch this free video guide.

How To: Create realistic smoke and dust particles in Maya

The key to being able to animate realistic smoke or dust is being able to master the particle texture rate technique in Maya. Once you have gotten this down, you can create any sort of particle effect, such as sand or bubbles in addition to smoke and dust. This three part tutorial series goes in depth into the subtleties of Maya, showing you how to get the most out of working with particles to lend an extra layer of realism to your project.

How To: Apply normal maps when creating textures and shaders in Maya 2011

In this tutorial, we learn how to work with normal maps within Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, including detailed, step-by-step instructions, watch this video guide.

How To: Model a human head using Maya

Maya can count itself among the most powerful and also most challenging programs in all of computing. It's 3D modeling potential is nearly limitless if you can master its intricacies. This video features a professional digital art teacher teaching you how to model a 3D head using Maya. You can download the skull he uses as a reference here.

How To: Import Illustrator files into Maya

This is a quick tutorial that shows you how to import Adobe Illustrator files into Maya. If you're going to use your illustrator files in Maya, make sure the fonts can be exported because they won't all work. Import Illustrator files into Maya.

How To: Subscatter particles across a surface in Maya & Zbrush

This tutorial shows you how to subscatter particles (SSS) across the surface of a mesh using Zbrush and Maya then rendering with Mental Ray. In part one uvs are added to the Zbrush head to support the textures on the sss node. Part two shows you the basic node setup in Maya. Part 3 covers painting and applying diffuse maps in Zbrush to Maya, part 4 covers painting and applying the the front sss color map, part 5 covers the mid sss color map, part 6 applies the bump map to the sss node and par...

How To: Model an object using the CV Curve tool in Maya

3D modeling tool Mayafrom Autodesk is a monster of a program, able to do SO many things. One of the things you'll need to learn is how to use the CV Curve tool. This will allow you to create objects with curves of any shape or dimension you desire. Let's be honest, most of your models will require curves, so check out this tutorial and find out how to do it. Maya is used in everything from small animation to feature films like Spiderman. If you want to be in the biz, expand your skill set wit...

How To: Create intricate tree leaves in Maya

Creating realistic trees in Maya is hard enough without the leaves, but when you add the lively green leaves onto the branches, the difficulty level doubles. An animated leaf needs to mimic a real life, living leaf, which is intricate, to say the least. So, if you've been having problems with making tree leaves in Maya, this two-part video tutorial will show you the tricks to success. But it's only the beginning of what you can accomplish in Maya.

How To: Create a water shader in Maya

In this tutorial you will learn how to create a pretty decent looking water shader in Maya without many nodes. Water materials are a great and fast way to get around creating real 3D water effects so watch this Maya tutorial and create your own water shader.

How To: Rotate & revolve cameras in Maya

In this tutorial, we learn how to rotate and revolve cameras in Maya. First, go to create primitives on the menu at the top. Next, create a camera and pull it out onto the circle. Now, click the camera and then the circle, then hit the 'p' key on the keyboard. Now, you can rotate your circle around and it will rotate on the y axis. To set this, click on 50, then type in 360 on the 'y axis' space. After this, hit 's' an you will have a key frame. You can change the settings as you prefer, then...

How To: Model a human body in Maya

This tutorial series shows you how to model anatomy of the human body in Maya and gives specific tips on how to eventually be able to do it from memory. Part one starts with the head, part two the torso, part 3 the legs, part four the foot, part 5 the arm, part 6 attaching the parts and part 7 modeling hands.

How To: Model a human ear in Maya

In our opinion, human body parts are some of the hardest things an artist can draw. When it comes to parts like hands and ears, we generally settle for a basic, rudimentary rendering because achieving a realistic portrayal seems so hard. If you're looking for quality, though, then Maya modeling software is an excellent way to achieve it.

How To: Model interiors using Maya

Maya is one of the most powerful 3D asset creation programs in the world. It is also fantastically difficult to use. This seven-part video will teach you how to model an interior environment using Maya. All this video covers is modeling, nothing on lighting or any of the other features in Maya, but it is very detailed and should have you modeling like a pro!

How To: Create a stain glass window in Maya

This tutorial series shows you how to work with lighting in Maya by creating a stain glass window with a candle in front of it. This is a great in-depth look at lighting. Part one sets up a 3 point lighting system within maya. so this is a general overview of many light properties. Part 2 makes the stain glass alpha for the lofting lesson using Zbrush. Part 3 covers how to cast light through a colored alpha within maya and make the illusion of stain glass. Part 4 is where you add the candle t...

How To: Smooth and shade angles in Maya

In this tutorial, learn how to use Maya to shade and smooth angles on any of your projects. This clip will walk you through the steps you need and show you examples of what your work will look like. In addition, although this task is completed on Maya, you can apply it to many other programs as well. Enjoy!

How To: Create a duplicate of an object in Autodesk Maya 2011

Want to create a perfect duplicate of a modeled object in Maya 2011? Let this clip show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.

How To: Use the UV unwrap tool in Maya

Maya 2009 introduced a lot of cool new UV tools to the already-powerful Maya 3D modeling software. This two-part video will teach you how to use some of these features to cut apart a 3D model of a hand by its UV edges. This technique is perfect for very fast organic UV unwraps, and should improve your skills and speed of modeling dramatically.

How To: 3D model a skeleton torso using Maya

The human skeleton may not be that artistically satisfying by itself, but a good realistic model of one is the basis of much of the most anatomically correct and natural-looking art. This three-part video will teach you how to 3D model a skeleton using Maya, starting with the vertebrae, then the spine, then the ribcage. If you can create this, you are well on your way to 3D modeling all sorts of natural human forms.

How To: 3D model a suspension rig using Maya

Pretty much every efficient type of modern vehicle features some sort of suspension to cushion its landings and smooth its ride. This means that modeling a suspension accurately is an important part of creating 3D models of vehicles. This four-part video will teach you how to create a 3D model of a suspension rig using Maya. Specifically, you will be creating a piston with an automated damping spring from an airplane's landing gear.

How To: Model a basic polygonal house in Maya

New to Maya (AKA Autodesk Maya)? Not to worry. This tutorial will save your day! Not only will you learn how to use all the basic tools in the graphic design software, but you will also create your first impressive 3D model - a house made from polygon shapes.

How To: Produce a 3D house/building model using Maya

Autodesk Maya, affectionately known as just Maya to its users, is a 3D computer graphics software that makes it easy to create impressive, realistic models of real-life - or imagined - objects. Super useful for graphic designers, film makers and web designers, the program is one that you should study if you're looking to go into one of the fields above.

How To: Use the mia_material material shader in Maya 2011

In this tutorial, we learn how to work with the mia_material shader tool in Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, including detailed, step-by-step instructions, watch this video guide.

How To: Mirror geometry in Maya the new school way

So we got half a Maya model...now what? We mirror it over and merge the vertices, all with one command, to get us a solid object. We use the dolphin from our organic polygon modeling series, but the technique can be applied to any polygon model. Watch and learn how to mirror geometry the new school way in Maya (with the mirror geometry tool!) NOTE: there are often problems with this method of mirroring, but don't worry, they're covered.

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