Here we build a skeleton for the character and bind the skeleton to the geometry in Maya. This is also known as rigging a character.
Learn how to import objects from one scene into another in Maya 7 or later. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with application and its workflow, you're sure to be well served by this video tutorial. For more information, including detailed instructions, watch this free video guide.
There are several ways you can go about creating your NURBS helix curve in Maya; I will demonstrate the two easiest ones.
The key to being able to animate realistic smoke or dust is being able to master the particle texture rate technique in Maya. Once you have gotten this down, you can create any sort of particle effect, such as sand or bubbles in addition to smoke and dust. This three part tutorial series goes in depth into the subtleties of Maya, showing you how to get the most out of working with particles to lend an extra layer of realism to your project.
In this tutorial, we learn how to work with normal maps within Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, including detailed, step-by-step instructions, watch this video guide.
Maya can count itself among the most powerful and also most challenging programs in all of computing. It's 3D modeling potential is nearly limitless if you can master its intricacies. This video features a professional digital art teacher teaching you how to model a 3D head using Maya. You can download the skull he uses as a reference here.
If you plan to do a lot of modeling in Maya, you will find it is easier if you set up reference images on image planes. This tutorial shows you how to create and set up image planes in Maya.
This is a quick tutorial that shows you how to import Adobe Illustrator files into Maya. If you're going to use your illustrator files in Maya, make sure the fonts can be exported because they won't all work. Import Illustrator files into Maya.
This tutorial shows you how to model a hand in Maya from a Photoshop image.
This tutorial shows you how to subscatter particles (SSS) across the surface of a mesh using Zbrush and Maya then rendering with Mental Ray. In part one uvs are added to the Zbrush head to support the textures on the sss node. Part two shows you the basic node setup in Maya. Part 3 covers painting and applying diffuse maps in Zbrush to Maya, part 4 covers painting and applying the the front sss color map, part 5 covers the mid sss color map, part 6 applies the bump map to the sss node and par...
3D modeling tool Mayafrom Autodesk is a monster of a program, able to do SO many things. One of the things you'll need to learn is how to use the CV Curve tool. This will allow you to create objects with curves of any shape or dimension you desire. Let's be honest, most of your models will require curves, so check out this tutorial and find out how to do it. Maya is used in everything from small animation to feature films like Spiderman. If you want to be in the biz, expand your skill set wit...
Creating realistic trees in Maya is hard enough without the leaves, but when you add the lively green leaves onto the branches, the difficulty level doubles. An animated leaf needs to mimic a real life, living leaf, which is intricate, to say the least. So, if you've been having problems with making tree leaves in Maya, this two-part video tutorial will show you the tricks to success. But it's only the beginning of what you can accomplish in Maya.
The sampler deformer tool is a great way to blend or "morph" characters or objects. In this tutorial you'll see how to use this tool with an example from X-Men and the character Mystique. Morph characters like Mystique in Maya.
Got a hole in your polygon object that the fill hole tool just can't fix? Check out this Maya video to learn how to quickly seal that object up. Learn how to not-so-magically fill polygonal holes in Maya.
In this tutorial you will learn how to create a pretty decent looking water shader in Maya without many nodes. Water materials are a great and fast way to get around creating real 3D water effects so watch this Maya tutorial and create your own water shader.
In this tutorial, we learn how to rotate and revolve cameras in Maya. First, go to create primitives on the menu at the top. Next, create a camera and pull it out onto the circle. Now, click the camera and then the circle, then hit the 'p' key on the keyboard. Now, you can rotate your circle around and it will rotate on the y axis. To set this, click on 50, then type in 360 on the 'y axis' space. After this, hit 's' an you will have a key frame. You can change the settings as you prefer, then...
Creating beautiful 3D images in Maya is easier than doing so by hand, but not by much! This video will teach you how to use Maya to create a normal map form a high poly geometry easily using the render pass feature that came out in Maya 2009.
This is a guide to making a very simple procedural texture for Maya. As with all procedural textures, the basic texture can be refined and added to.
This tutorial series shows you how to model anatomy of the human body in Maya and gives specific tips on how to eventually be able to do it from memory. Part one starts with the head, part two the torso, part 3 the legs, part four the foot, part 5 the arm, part 6 attaching the parts and part 7 modeling hands.
If you are working on characters or rigs, you are definitely working with joints. This video shows you how to insert a join in a joint chain if you need more or happened to miss one.
Learn how to setup a Reference Plane
In our opinion, human body parts are some of the hardest things an artist can draw. When it comes to parts like hands and ears, we generally settle for a basic, rudimentary rendering because achieving a realistic portrayal seems so hard. If you're looking for quality, though, then Maya modeling software is an excellent way to achieve it.
Maya is one of the most powerful 3D asset creation programs in the world. It is also fantastically difficult to use. This seven-part video will teach you how to model an interior environment using Maya. All this video covers is modeling, nothing on lighting or any of the other features in Maya, but it is very detailed and should have you modeling like a pro!
In this tutorial you will learn how to download textures, bring them in to Maya and use them in the Hypershader.
This lesson will show how to create and apply textures to objects in Maya.
Learn how to point snap in Maya in this tutorial. Point snapping allows you to point to any vertex, particle or point.
This tutorial series shows you how to work with lighting in Maya by creating a stain glass window with a candle in front of it. This is a great in-depth look at lighting. Part one sets up a 3 point lighting system within maya. so this is a general overview of many light properties. Part 2 makes the stain glass alpha for the lofting lesson using Zbrush. Part 3 covers how to cast light through a colored alpha within maya and make the illusion of stain glass. Part 4 is where you add the candle t...
In this tutorial, learn how to use Maya to shade and smooth angles on any of your projects. This clip will walk you through the steps you need and show you examples of what your work will look like. In addition, although this task is completed on Maya, you can apply it to many other programs as well. Enjoy!
Want to create a perfect duplicate of a modeled object in Maya 2011? Let this clip show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.
Character rigging is important. Advanced Rigging makes it easier to animate your character. View joints and nerves so that you may easily select parts of the character.
Jason Welsh shows you how to model a mech robot in Maya.
Maya 2009 introduced a lot of cool new UV tools to the already-powerful Maya 3D modeling software. This two-part video will teach you how to use some of these features to cut apart a 3D model of a hand by its UV edges. This technique is perfect for very fast organic UV unwraps, and should improve your skills and speed of modeling dramatically.
This tutorial shows you how to reflect component transformations to the opposite side of a symmetrical model in Maya. This sounds complicated, but it really just allows you to mirror your transformations from one side to another.
This tutorial explores how to create and utilize the cloth effects available in Maya. Specifically, it will go over draping cloth over an object. Use the cloth effect in Maya.
The human skeleton may not be that artistically satisfying by itself, but a good realistic model of one is the basis of much of the most anatomically correct and natural-looking art. This three-part video will teach you how to 3D model a skeleton using Maya, starting with the vertebrae, then the spine, then the ribcage. If you can create this, you are well on your way to 3D modeling all sorts of natural human forms.
Pretty much every efficient type of modern vehicle features some sort of suspension to cushion its landings and smooth its ride. This means that modeling a suspension accurately is an important part of creating 3D models of vehicles. This four-part video will teach you how to create a 3D model of a suspension rig using Maya. Specifically, you will be creating a piston with an automated damping spring from an airplane's landing gear.
New to Maya (AKA Autodesk Maya)? Not to worry. This tutorial will save your day! Not only will you learn how to use all the basic tools in the graphic design software, but you will also create your first impressive 3D model - a house made from polygon shapes.
Autodesk Maya, affectionately known as just Maya to its users, is a 3D computer graphics software that makes it easy to create impressive, realistic models of real-life - or imagined - objects. Super useful for graphic designers, film makers and web designers, the program is one that you should study if you're looking to go into one of the fields above.
In this tutorial, we learn how to work with the mia_material shader tool in Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, including detailed, step-by-step instructions, watch this video guide.
So we got half a Maya model...now what? We mirror it over and merge the vertices, all with one command, to get us a solid object. We use the dolphin from our organic polygon modeling series, but the technique can be applied to any polygon model. Watch and learn how to mirror geometry the new school way in Maya (with the mirror geometry tool!) NOTE: there are often problems with this method of mirroring, but don't worry, they're covered.