There are several ways you can go about creating your NURBS helix curve in Maya; I will demonstrate the two easiest ones.
The bouncing ball animation is a classic beginning point for animating in every 3D software package. This tutorial shows you how to do it in Maya. Part two will concentrate on keyframes. Part three will turn the bouncing ball into a character set. Part four will cover using the Trax editor when animating.
Motion trails in Autodesk Maya can be very handy at times when animating your scene. Keying a bone/joint or other object every so many frames can take up quite a bit of time and can sometimes be a big hassle, too. I have found many times when I could have really used one. I also don't like to search the Internet with a question and not find an answer (at least, without paying for it). So in this how-to article, I will demonstrate going about creating a simple (or complex) motion trail to make...
The key to being able to animate realistic smoke or dust is being able to master the particle texture rate technique in Maya. Once you have gotten this down, you can create any sort of particle effect, such as sand or bubbles in addition to smoke and dust. This three part tutorial series goes in depth into the subtleties of Maya, showing you how to get the most out of working with particles to lend an extra layer of realism to your project.
In this tutorial, we learn how to work with normal maps within Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, including detailed, step-by-step instructions, watch this video guide.
Want to learn how to quickly and easily paint directly on 3D objects? With Maya's 3D paint tool, it's a cinch. And this guide will show you how. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with application and its workflow, you're sure to be well served by this video tutorial. For more information, including detailed instructions, watch this free video guide.
In this tutorial you will learn how to create a pretty decent looking water shader in Maya without many nodes. Water materials are a great and fast way to get around creating real 3D water effects so watch this Maya tutorial and create your own water shader.
If you are working on characters or rigs, you are definitely working with joints. This video shows you how to insert a join in a joint chain if you need more or happened to miss one.
The bishop is widely regarded as the most powerful of chess pieces. This video by Andrew Klein will teach you how to make a 3D model of one using Maya. It is meant to help beginners learning the basics of Maya, and focuses on the use of NURBS as part of a 3D model.
Learn how to manipulate NURBS surfaces using the Revolve, Extrude and Loft methods in Autodesk's Maya 3D modeling and animating software.
This Maya 7 video tutorial teaches you how to construct a metal shader in Maya 7 from Autodesk. This video is from the "Game Lighting and Color" course.
Maya can count itself among the most powerful and also most challenging programs in all of computing. It's 3D modeling potential is nearly limitless if you can master its intricacies. This video features a professional digital art teacher teaching you how to model a 3D head using Maya. You can download the skull he uses as a reference here.
Creating beautiful 3D images in Maya is easier than doing so by hand, but not by much! This video will teach you how to use Maya to create a normal map form a high poly geometry easily using the render pass feature that came out in Maya 2009.
This video, from accredited 3D art instructor Andrew Klein, will teach you how to use one of the many powerful features in Maya to manipulate you 3D models. Specifically, it will teach you how to use the LOD (level of detail) tool in order to control how much of your model loads at any time, making it animate more smoothly in games and other applications.
This tutorial series shows you how to model anatomy of the human body in Maya and gives specific tips on how to eventually be able to do it from memory. Part one starts with the head, part two the torso, part 3 the legs, part four the foot, part 5 the arm, part 6 attaching the parts and part 7 modeling hands.
So we got half a Maya model...now what? We mirror it over and merge the vertices, all with one command, to get us a solid object. We use the dolphin from our organic polygon modeling series, but the technique can be applied to any polygon model. Watch and learn how to mirror geometry the new school way in Maya (with the mirror geometry tool!) NOTE: there are often problems with this method of mirroring, but don't worry, they're covered.
This tutorial shows the best way to model a human hand with perfect edge flow. Made in Maya but should work great in any package. This is an advanced tutorial so you should be familiar with the software and interface.
This tutorial explains how to use the Maya uv editor to set up an object to be imported into the Unreal Engine so you can shoot at the object.
In this video tutorial from CreativeCOW leader Alvaro Castaneda, we will create a nice looking effect in Maya that emulates the half-tone print effect. This tutorial shows that Maya can create looks not traditionally associated with 3D rendering applications. Create a half-tone print effect in Maya.
This is a very essential tutorial for Modelers to present their showreel. In this tutorial we are going to learn how to render a wire frame of a model. Wireframe render in Maya is bit tricky but easy also, just you have to know right button to press. This tutorial will cover the output in Autodesk Maya Software renderer. Later we will discuss through Mental Ray render engine. Hope you will enjoy.
This tutorial shows you how to use grid snapping in the Maya viewport.
This is a guide to making a very simple procedural texture for Maya. As with all procedural textures, the basic texture can be refined and added to.
Whether you're a Maya (AKA Autodesk Maya) beginner or seasoned veteran, modeling a realistic house using the 3D graphic design software is a great course on how to use your vectors and a variety of Maya tools. Whether you are an interior designer, architect or are just trying to get ahead in the game, this Maya tutorial will show you the way.
In this tutorial you will learn how to setup a basic rig in Maya. Animation rigs are the bone and muscle structures used to animate and move characters and objects made in Maya. If you plan to make anything you model in Maya come to life, you will need to learn the basics of rigging. So watch this tutorial and get started building basic animation rigs in Maya.
The human skeleton may not be that artistically satisfying by itself, but a good realistic model of one is the basis of much of the most anatomically correct and natural-looking art. This three-part video will teach you how to 3D model a skeleton using Maya, starting with the vertebrae, then the spine, then the ribcage. If you can create this, you are well on your way to 3D modeling all sorts of natural human forms.
Learn how to control and change the size joints are displayed in the Maya viewport.
Want to create a perfect duplicate of a modeled object in Maya 2011? Let this clip show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.
Learn how to setup a Reference Plane
This tutorial shows you how to reflect component transformations to the opposite side of a symmetrical model in Maya. This sounds complicated, but it really just allows you to mirror your transformations from one side to another.
This quick Maya tutorial shows you how to convert the normal Y axis up world to a Z axis up world.
Character rigging is important. Advanced Rigging makes it easier to animate your character. View joints and nerves so that you may easily select parts of the character.
This three part tutorial shows you how to work with curves in Maya. Start by learning the basics, then learn to use the curve system with polygons, then learn how to use advanced curves.
Pretty much every efficient type of modern vehicle features some sort of suspension to cushion its landings and smooth its ride. This means that modeling a suspension accurately is an important part of creating 3D models of vehicles. This four-part video will teach you how to create a 3D model of a suspension rig using Maya. Specifically, you will be creating a piston with an automated damping spring from an airplane's landing gear.
Need a little big of help figuring out how to use the Maya 2011 NURBS tool when working in Maya 2011? This clip will show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.
Creating realistic trees in Maya is hard enough without the leaves, but when you add the lively green leaves onto the branches, the difficulty level doubles. An animated leaf needs to mimic a real life, living leaf, which is intricate, to say the least. So, if you've been having problems with making tree leaves in Maya, this two-part video tutorial will show you the tricks to success. But it's only the beginning of what you can accomplish in Maya.
This 2 part Maya tutorial covers how to use pin constraints and how they differ from dynamic constraints.
This tutorial explores how to create and utilize the cloth effects available in Maya. Specifically, it will go over draping cloth over an object. Use the cloth effect in Maya.
See how easy it is to hide the view cube in the Maya viewport.
The sampler deformer tool is a great way to blend or "morph" characters or objects. In this tutorial you'll see how to use this tool with an example from X-Men and the character Mystique. Morph characters like Mystique in Maya.
Interested in making some eyeballs? Here's a quick and easy way to make them using textures readily available on Highend 3d and a NURBS sphere. And this guide will show you how. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with application and its workflow, you're sure to be well served by this video tutorial. For more information, including detailed instructions, watch this free video guide.