The key to being able to animate realistic smoke or dust is being able to master the particle texture rate technique in Maya. Once you have gotten this down, you can create any sort of particle effect, such as sand or bubbles in addition to smoke and dust. This three part tutorial series goes in depth into the subtleties of Maya, showing you how to get the most out of working with particles to lend an extra layer of realism to your project.
There are several ways you can go about creating your NURBS helix curve in Maya; I will demonstrate the two easiest ones.
If you are working on characters or rigs, you are definitely working with joints. This video shows you how to insert a join in a joint chain if you need more or happened to miss one.
So we got half a Maya model...now what? We mirror it over and merge the vertices, all with one command, to get us a solid object. We use the dolphin from our organic polygon modeling series, but the technique can be applied to any polygon model. Watch and learn how to mirror geometry the new school way in Maya (with the mirror geometry tool!) NOTE: there are often problems with this method of mirroring, but don't worry, they're covered.
The bouncing ball animation is a classic beginning point for animating in every 3D software package. This tutorial shows you how to do it in Maya. Part two will concentrate on keyframes. Part three will turn the bouncing ball into a character set. Part four will cover using the Trax editor when animating.
This 3D modeling software tutorial shows you how to use the split polygon modeling tool in Maya. Learn how to use the split polygon tool to get full control over adding detail to your polygon object in Maya.
This tutorial series shows you how to model anatomy of the human body in Maya and gives specific tips on how to eventually be able to do it from memory. Part one starts with the head, part two the torso, part 3 the legs, part four the foot, part 5 the arm, part 6 attaching the parts and part 7 modeling hands.
This Maya 7 video tutorial teaches you how to test Photoshop-made textures in Maya 7 from Autodesk. This video is from the "Tiling Textures" course.
Autodesk Maya, affectionately known as just Maya to its users, is a 3D computer graphics software that makes it easy to create impressive, realistic models of real-life - or imagined - objects. Super useful for graphic designers, film makers and web designers, the program is one that you should study if you're looking to go into one of the fields above.
This three part tutorial shows you how to work with curves in Maya. Start by learning the basics, then learn to use the curve system with polygons, then learn how to use advanced curves.
3D modeling tool Mayafrom Autodesk is a monster of a program, able to do SO many things. One of the things you'll need to learn is how to use the CV Curve tool. This will allow you to create objects with curves of any shape or dimension you desire. Let's be honest, most of your models will require curves, so check out this tutorial and find out how to do it. Maya is used in everything from small animation to feature films like Spiderman. If you want to be in the biz, expand your skill set wit...
This is a guide to making a very simple procedural texture for Maya. As with all procedural textures, the basic texture can be refined and added to.
In this tutorial you will learn how to create a pretty decent looking water shader in Maya without many nodes. Water materials are a great and fast way to get around creating real 3D water effects so watch this Maya tutorial and create your own water shader.
Learn how to control and change the size joints are displayed in the Maya viewport.
Creating beautiful 3D images in Maya is easier than doing so by hand, but not by much! This video will teach you how to use Maya to create a normal map form a high poly geometry easily using the render pass feature that came out in Maya 2009.
This tutorial explains how to create lip sync and facial animations in Maya on a figure. This is an important skill to have if you plan on becoming a character animator. Create lip sync animations in Maya.
Whether you're a Maya (AKA Autodesk Maya) beginner or seasoned veteran, modeling a realistic house using the 3D graphic design software is a great course on how to use your vectors and a variety of Maya tools. Whether you are an interior designer, architect or are just trying to get ahead in the game, this Maya tutorial will show you the way.
Character rigging is important. Advanced Rigging makes it easier to animate your character. View joints and nerves so that you may easily select parts of the character.
First off, a bit of explanation. The hypershade in Maya is a quick way to create and connect rendering nodes, which include textures, materials, lights, and special effects. Hypershade is one of the most important features in Maya to learn and master.
In this clip, you'll learn how to create garbage mattess in Autodesk Maya 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 3D 2010 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using this trick yourself, watch this free video guide.
When modeling organic models like humans or animals where symmetry between sides is crucial, the best way to work is by building one side and mirroring it to create the other. This is the best way to insure your person or creature looks the same. In this software tutorial you will learn how to mirror geometry in Maya.
This tutorial shows you how to show shadows in the Maya viewport. This feature is hardware dependent and not all video cards allow it.
The sampler deformer tool is a great way to blend or "morph" characters or objects. In this tutorial you'll see how to use this tool with an example from X-Men and the character Mystique. Morph characters like Mystique in Maya.
Motion trails in Autodesk Maya can be very handy at times when animating your scene. Keying a bone/joint or other object every so many frames can take up quite a bit of time and can sometimes be a big hassle, too. I have found many times when I could have really used one. I also don't like to search the Internet with a question and not find an answer (at least, without paying for it). So in this how-to article, I will demonstrate going about creating a simple (or complex) motion trail to make...
In this tutorial you will learn how to setup a basic rig in Maya. Animation rigs are the bone and muscle structures used to animate and move characters and objects made in Maya. If you plan to make anything you model in Maya come to life, you will need to learn the basics of rigging. So watch this tutorial and get started building basic animation rigs in Maya.
Learn how to setup a Reference Plane
New to Maya (AKA Autodesk Maya)? Not to worry. This tutorial will save your day! Not only will you learn how to use all the basic tools in the graphic design software, but you will also create your first impressive 3D model - a house made from polygon shapes.
Learn how to manipulate NURBS surfaces using the Revolve, Extrude and Loft methods in Autodesk's Maya 3D modeling and animating software.
In this tutorial, we learn how to work with normal maps within Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, including detailed, step-by-step instructions, watch this video guide.
Creating realistic trees in Maya is hard enough without the leaves, but when you add the lively green leaves onto the branches, the difficulty level doubles. An animated leaf needs to mimic a real life, living leaf, which is intricate, to say the least. So, if you've been having problems with making tree leaves in Maya, this two-part video tutorial will show you the tricks to success. But it's only the beginning of what you can accomplish in Maya.
When turning your 3D model into a 3D print, Maya requires some extra editing before you end up with a printable piece: the wall thickness needs to be checked, the model needs to be watertight, and your final printing size needs to be defined. To make your life easier, Autodesk Maya expert Russ Ogi has put together a step-by-step tutorial about how to make your Maya 3D model printable. See more at: 3D Printing with Maya: Step-by-Step Tutorial on How to Turn Your 3D Model into a 3D Print.
Want to create a perfect duplicate of a modeled object in Maya 2011? Let this clip show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.
Learn how to import objects from one scene into another in Maya 7 or later. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with application and its workflow, you're sure to be well served by this video tutorial. For more information, including detailed instructions, watch this free video guide.
Got a hole in your polygon object that the fill hole tool just can't fix? Check out this Maya video to learn how to quickly seal that object up. Learn how to not-so-magically fill polygonal holes in Maya.
Have some glass that needs rendering in Maya? With Mental Ray, it's easily done. Mental Ray (trademarked mental ray) is a rendering application by mental images that's integrated into Maya, and in this video you'll learn about two of the major glasses within it, plus how to render them. It's a very detailed explanation for rendering glass in Mental Ray, so be prepared for a lot of knowledge!
This tutorial shows you how to use curve snapping in Maya. It allows you to snap to snap to nurbs curves, isoparms or polygonal edges or anything that's a curve!
The human skeleton may not be that artistically satisfying by itself, but a good realistic model of one is the basis of much of the most anatomically correct and natural-looking art. This three-part video will teach you how to 3D model a skeleton using Maya, starting with the vertebrae, then the spine, then the ribcage. If you can create this, you are well on your way to 3D modeling all sorts of natural human forms.
Need to convert a NURBS surface to plain old polygons when working in Maya 2011? This clip will show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.
This Maya 7 video tutorial teaches you how to construct a metal shader in Maya 7 from Autodesk. This video is from the "Game Lighting and Color" course.
This is a quick tutorial that shows you how to import Adobe Illustrator files into Maya. If you're going to use your illustrator files in Maya, make sure the fonts can be exported because they won't all work. Import Illustrator files into Maya.