There are several ways you can go about creating your NURBS helix curve in Maya; I will demonstrate the two easiest ones.
3D modeling tool Mayafrom Autodesk is a monster of a program, able to do SO many things. One of the things you'll need to learn is how to use the CV Curve tool. This will allow you to create objects with curves of any shape or dimension you desire. Let's be honest, most of your models will require curves, so check out this tutorial and find out how to do it. Maya is used in everything from small animation to feature films like Spiderman. If you want to be in the biz, expand your skill set wit...
This tutorial shows you how to use grid snapping in the Maya viewport.
The bouncing ball animation is a classic beginning point for animating in every 3D software package. This tutorial shows you how to do it in Maya. Part two will concentrate on keyframes. Part three will turn the bouncing ball into a character set. Part four will cover using the Trax editor when animating.
This is a guide to making a very simple procedural texture for Maya. As with all procedural textures, the basic texture can be refined and added to.
This tutorial series shows you how to model anatomy of the human body in Maya and gives specific tips on how to eventually be able to do it from memory. Part one starts with the head, part two the torso, part 3 the legs, part four the foot, part 5 the arm, part 6 attaching the parts and part 7 modeling hands.
If you are working on characters or rigs, you are definitely working with joints. This video shows you how to insert a join in a joint chain if you need more or happened to miss one.
The key to being able to animate realistic smoke or dust is being able to master the particle texture rate technique in Maya. Once you have gotten this down, you can create any sort of particle effect, such as sand or bubbles in addition to smoke and dust. This three part tutorial series goes in depth into the subtleties of Maya, showing you how to get the most out of working with particles to lend an extra layer of realism to your project.
When turning your 3D model into a 3D print, Maya requires some extra editing before you end up with a printable piece: the wall thickness needs to be checked, the model needs to be watertight, and your final printing size needs to be defined. To make your life easier, Autodesk Maya expert Russ Ogi has put together a step-by-step tutorial about how to make your Maya 3D model printable. See more at: 3D Printing with Maya: Step-by-Step Tutorial on How to Turn Your 3D Model into a 3D Print.
This is a very essential tutorial for Modelers to present their showreel. In this tutorial we are going to learn how to render a wire frame of a model. Wireframe render in Maya is bit tricky but easy also, just you have to know right button to press. This tutorial will cover the output in Autodesk Maya Software renderer. Later we will discuss through Mental Ray render engine. Hope you will enjoy.
Learn how to control and change the size joints are displayed in the Maya viewport.
The human skeleton may not be that artistically satisfying by itself, but a good realistic model of one is the basis of much of the most anatomically correct and natural-looking art. This three-part video will teach you how to 3D model a skeleton using Maya, starting with the vertebrae, then the spine, then the ribcage. If you can create this, you are well on your way to 3D modeling all sorts of natural human forms.
In this tutorial your learn how to
In this tutorial you will learn how to create a pretty decent looking water shader in Maya without many nodes. Water materials are a great and fast way to get around creating real 3D water effects so watch this Maya tutorial and create your own water shader.
Maya is arcane, complex, but incredibly powerful software. It is the industry standard for 3D modeling in games and film. This video for Maya beginners will teach you how to create a model of an airplane as a means of teaching you a lot of the basics of Maya. It is meant to be watched after the previous two tutorial series by the creator: modeling a chair and modeling a toy. It builds on the lessons therein, and watching the whole series will ensure that you learn more than you would have wat...
Smooth shading and make all the difference in the quality of your graphics - this is especially true with the increasingly popular HD video and computer formats. If you would like to know how to use Maya to smooth and shade your objects, follow along with this video. You will get a step by step walkthrough.
In this tutorial, we learn how to work with normal maps within Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, including detailed, step-by-step instructions, watch this video guide.
Whether you're a Maya (AKA Autodesk Maya) beginner or seasoned veteran, modeling a realistic house using the 3D graphic design software is a great course on how to use your vectors and a variety of Maya tools. Whether you are an interior designer, architect or are just trying to get ahead in the game, this Maya tutorial will show you the way.
In this New section We are going to learn about the texturing in Autodesk Maya. In this tutorial we will learn how to make an eye texture without using any external image or any kind of digital painting. Still we will manage to creat not so realistic but very convincing and customizable eye shader with the help of ramp in Autodesk Maya. Hope this technique will help you to create the same with very little expense. Eye Texture in Maya | Maya Texturing | Maya Shader | Texturing In Autodesk Maya...
Creating beautiful 3D images in Maya is easier than doing so by hand, but not by much! This video will teach you how to use Maya to create a normal map form a high poly geometry easily using the render pass feature that came out in Maya 2009.
Maya can count itself among the most powerful and also most challenging programs in all of computing. It's 3D modeling potential is nearly limitless if you can master its intricacies. This video features a professional digital art teacher teaching you how to model a 3D head using Maya. You can download the skull he uses as a reference here.
Want to create a perfect duplicate of a modeled object in Maya 2011? Let this clip show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.
Creating realistic trees in Maya is hard enough without the leaves, but when you add the lively green leaves onto the branches, the difficulty level doubles. An animated leaf needs to mimic a real life, living leaf, which is intricate, to say the least. So, if you've been having problems with making tree leaves in Maya, this two-part video tutorial will show you the tricks to success. But it's only the beginning of what you can accomplish in Maya.
In this tutorial you will learn how to setup a basic rig in Maya. Animation rigs are the bone and muscle structures used to animate and move characters and objects made in Maya. If you plan to make anything you model in Maya come to life, you will need to learn the basics of rigging. So watch this tutorial and get started building basic animation rigs in Maya.
This video shows you how to assign textures to uv's on models in Maya. This is a traditional method but fundamental to understand. You'll be painting the textures on UVs using Photoshop.
This three part tutorial shows you how to work with curves in Maya. Start by learning the basics, then learn to use the curve system with polygons, then learn how to use advanced curves.
Jason Welsh shows you how to model a mech robot in Maya.
Maya 2009 introduced a lot of cool new UV tools to the already-powerful Maya 3D modeling software. This two-part video will teach you how to use some of these features to cut apart a 3D model of a hand by its UV edges. This technique is perfect for very fast organic UV unwraps, and should improve your skills and speed of modeling dramatically.
Learn the most efficient and quick way to model a head with polygonal modeling. The proper edge flow is easy to achieve this way.
This tutorial is using text imported from Illustrator, but the ideas will work for any text curves or curves that you want to extrude into 3 dimensional objects. Learning how to extrude is a must for Maya beginners. Extrude Adobe Illustrator text in Maya.
This Maya 7 video tutorial teaches you how to test Photoshop-made textures in Maya 7 from Autodesk. This video is from the "Tiling Textures" course.
Got a hole in your polygon object that the fill hole tool just can't fix? Check out this Maya video to learn how to quickly seal that object up. Learn how to not-so-magically fill polygonal holes in Maya.
This 3D design and animation tutorial for beginners using Autodesk Maya 8.5 software teaches users how to create and model complex polygonal objects.
First off, a bit of explanation. The hypershade in Maya is a quick way to create and connect rendering nodes, which include textures, materials, lights, and special effects. Hypershade is one of the most important features in Maya to learn and master.
Say you want to bring two objects together so they automatically flow from one piece to the next in Autodesk Maya 8.5, well, then you're going to have to bridge them. Check out this video tutorial on how to do just that. Combine them, then bridge them. It's that simple. So, for easy 3D modeling, watch this Maya wizardry. You'll also see how to average vertices. One day, you'll make a very fine animated character, you'll see.
If you're in a 3D modeling class, then you might want to check out this Autodesk Maya 8.5 two-part video tutorial. These videos cover how to do a duplicate mirror merge. So, if you want to build an animated character in Maya, just watch for these tips on a dup mirror merge.
This tutorial shows you how to edit components in Maya by splitting the geometry. It is specific to polygonal modeling.
See how easy it is to hide the view cube in the Maya viewport.
Want to incorporate your 3D objects into real photos? Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with application and its workflow, you're sure to be well served by this video tutorial. For more information, including detailed instructions, watch this free video guide.