How To: Create realistic smoke and dust particles in Maya

The key to being able to animate realistic smoke or dust is being able to master the particle texture rate technique in Maya. Once you have gotten this down, you can create any sort of particle effect, such as sand or bubbles in addition to smoke and dust. This three part tutorial series goes in depth into the subtleties of Maya, showing you how to get the most out of working with particles to lend an extra layer of realism to your project.

How To: Set up a basic animation rig in Maya

In this tutorial you will learn how to setup a basic rig in Maya. Animation rigs are the bone and muscle structures used to animate and move characters and objects made in Maya. If you plan to make anything you model in Maya come to life, you will need to learn the basics of rigging. So watch this tutorial and get started building basic animation rigs in Maya.

How To: Create and use background shaders in Maya 7 or later

Want to incorporate your 3D objects into real photos? Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with application and its workflow, you're sure to be well served by this video tutorial. For more information, including detailed instructions, watch this free video guide.

How To: Use the Soft Select feature in Autodesk Maya 2011

Want to know how to do proportional modeling when working in Maya 2011? This clip will you how to do just that using the program's Soft Select tool. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.

How To: Import an object from one scene to another in Maya 7

Learn how to import objects from one scene into another in Maya 7 or later. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with application and its workflow, you're sure to be well served by this video tutorial. For more information, including detailed instructions, watch this free video guide.

How To: Model an object using the CV Curve tool in Maya

3D modeling tool Mayafrom Autodesk is a monster of a program, able to do SO many things. One of the things you'll need to learn is how to use the CV Curve tool. This will allow you to create objects with curves of any shape or dimension you desire. Let's be honest, most of your models will require curves, so check out this tutorial and find out how to do it. Maya is used in everything from small animation to feature films like Spiderman. If you want to be in the biz, expand your skill set wit...

How To: Model a human body in Maya

This tutorial series shows you how to model anatomy of the human body in Maya and gives specific tips on how to eventually be able to do it from memory. Part one starts with the head, part two the torso, part 3 the legs, part four the foot, part 5 the arm, part 6 attaching the parts and part 7 modeling hands.

How To: Make a rock with Maya

If you're an Autodesk Maya user and you're looking to create rocks, boulders or rock walls, check out this excellent 7 part tutorial and learn how it's done. Maya is a massive 3D creation tool with so many aspects it's really mind blowing. This tutorial will help you improve your skills for your game building or just for you own art.

How To: Smooth shade (Gouraud) objects in Maya

Smooth shading and make all the difference in the quality of your graphics - this is especially true with the increasingly popular HD video and computer formats. If you would like to know how to use Maya to smooth and shade your objects, follow along with this video. You will get a step by step walkthrough.

How To: Create a water shader in Maya

In this tutorial you will learn how to create a pretty decent looking water shader in Maya without many nodes. Water materials are a great and fast way to get around creating real 3D water effects so watch this Maya tutorial and create your own water shader.

How To: Apply normal maps when creating textures and shaders in Maya 2011

In this tutorial, we learn how to work with normal maps within Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, including detailed, step-by-step instructions, watch this video guide.

How To: Model a human head using Maya

Maya can count itself among the most powerful and also most challenging programs in all of computing. It's 3D modeling potential is nearly limitless if you can master its intricacies. This video features a professional digital art teacher teaching you how to model a 3D head using Maya. You can download the skull he uses as a reference here.

How To: Turn a 3D Model in Maya into a 3D Print

When turning your 3D model into a 3D print, Maya requires some extra editing before you end up with a printable piece: the wall thickness needs to be checked, the model needs to be watertight, and your final printing size needs to be defined. To make your life easier, Autodesk Maya expert Russ Ogi has put together a step-by-step tutorial about how to make your Maya 3D model printable. See more at: 3D Printing with Maya: Step-by-Step Tutorial on How to Turn Your 3D Model into a 3D Print.

How To: Model a human ear in Maya

In our opinion, human body parts are some of the hardest things an artist can draw. When it comes to parts like hands and ears, we generally settle for a basic, rudimentary rendering because achieving a realistic portrayal seems so hard. If you're looking for quality, though, then Maya modeling software is an excellent way to achieve it.

How To: Texture with bitmaps in Autodesk Maya 2011

Interested in creating textures from bitmaps when working in Maya 2011? Allow this clip to show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.

How To: Smooth and shade angles in Maya

In this tutorial, learn how to use Maya to shade and smooth angles on any of your projects. This clip will walk you through the steps you need and show you examples of what your work will look like. In addition, although this task is completed on Maya, you can apply it to many other programs as well. Enjoy!

How To: Use the Extrude tool in Autodesk Maya 2011

In this video tutorial, we learn how to use the Extrude tool within Autodesk Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.

How To: Create a stain glass window in Maya

This tutorial series shows you how to work with lighting in Maya by creating a stain glass window with a candle in front of it. This is a great in-depth look at lighting. Part one sets up a 3 point lighting system within maya. so this is a general overview of many light properties. Part 2 makes the stain glass alpha for the lofting lesson using Zbrush. Part 3 covers how to cast light through a colored alpha within maya and make the illusion of stain glass. Part 4 is where you add the candle t...

How To: Use the UV unwrap tool in Maya

Maya 2009 introduced a lot of cool new UV tools to the already-powerful Maya 3D modeling software. This two-part video will teach you how to use some of these features to cut apart a 3D model of a hand by its UV edges. This technique is perfect for very fast organic UV unwraps, and should improve your skills and speed of modeling dramatically.

How To: Rotate & revolve cameras in Maya

In this tutorial, we learn how to rotate and revolve cameras in Maya. First, go to create primitives on the menu at the top. Next, create a camera and pull it out onto the circle. Now, click the camera and then the circle, then hit the 'p' key on the keyboard. Now, you can rotate your circle around and it will rotate on the y axis. To set this, click on 50, then type in 360 on the 'y axis' space. After this, hit 's' an you will have a key frame. You can change the settings as you prefer, then...

How To: Use nurbs curves in Maya

This three part tutorial shows you how to work with curves in Maya. Start by learning the basics, then learn to use the curve system with polygons, then learn how to use advanced curves.

How To: Render glass in Maya's Mental Ray renderer

Have some glass that needs rendering in Maya? With Mental Ray, it's easily done. Mental Ray (trademarked mental ray) is a rendering application by mental images that's integrated into Maya, and in this video you'll learn about two of the major glasses within it, plus how to render them. It's a very detailed explanation for rendering glass in Mental Ray, so be prepared for a lot of knowledge!

How To: Trim NURBS surfaces in Autodesk Maya 2011

Can't quite figure out how to trim a NURBS surface when working in Maya 2011? Don't fret: This clip will show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.

How To: 3D model a tire tread using Maya

Tire treads may not seem like a terribly important thing to model properly, but they are intricate and learning how to do it is a valuable experience. This video will walk you through creating a 3D model of a tire tread using Maya, specifically brutalizing a bend deformer.

How To: 3D model a skeleton torso using Maya

The human skeleton may not be that artistically satisfying by itself, but a good realistic model of one is the basis of much of the most anatomically correct and natural-looking art. This three-part video will teach you how to 3D model a skeleton using Maya, starting with the vertebrae, then the spine, then the ribcage. If you can create this, you are well on your way to 3D modeling all sorts of natural human forms.

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