Hot Maya Posts

How To: Smooth proxy objects in Maya

ets face it: modeling in polygons in Maya is a rough way to make organic objects. In comes the smooth player: subdivision proxy objects. Learn how to model with the least amount of detail, but see your Maya model in all of it's quad-faced glory by using the subdivision proxy objects tool.

How To: Mirror geometry in Maya

When modeling organic models like humans or animals where symmetry between sides is crucial, the best way to work is by building one side and mirroring it to create the other. This is the best way to insure your person or creature looks the same. In this software tutorial you will learn how to mirror geometry in Maya.

How To: Set up a basic animation rig in Maya

In this tutorial you will learn how to setup a basic rig in Maya. Animation rigs are the bone and muscle structures used to animate and move characters and objects made in Maya. If you plan to make anything you model in Maya come to life, you will need to learn the basics of rigging. So watch this tutorial and get started building basic animation rigs in Maya.

How To: Sculpt geometry in Maya

In this software tutorial you will learn how to sculpt geometry using the sculpt geometry tool in Maya. The sculpt geometry tool is like a paint brush that allows you to paint the surface of an object in 3D. It is best used for creating terrains and other organic geometry. This tutorial will cover all the basics of learning to sculpt geometry in Maya.

How To: Create a water shader in Maya

In this tutorial you will learn how to create a pretty decent looking water shader in Maya without many nodes. Water materials are a great and fast way to get around creating real 3D water effects so watch this Maya tutorial and create your own water shader.

How To: Extrude polygons in Maya

Learn how to extrude polygon faces and start to really make objects. Extruding is the most important and most often used method for manipulating and modeling with polygons in Maya so if you are learning Maya, you definitely want to check out this tutorial.

How To: Use basic lighting effects in Maya

Modeling software is a wonderful tool for experimenting with modifictions of a product first before building it in real life. Plus, it's just cool to build things virtually. This Maya software tutorial teaches you how to use basic lighting effects in Maya.

How To: Create a half-tone print effect in Maya

In this video tutorial from CreativeCOW leader Alvaro Castaneda, we will create a nice looking effect in Maya that emulates the half-tone print effect. This tutorial shows that Maya can create looks not traditionally associated with 3D rendering applications. Create a half-tone print effect in Maya.

How To: Create a logo in Maya

In this two part tutorial from Alvaro Castaneda you will learn how to create a logo in Maya. We begin by tracing the logo in a vector app, then use that to start building the logo, using Maya to bring it to life. In part two we add shaders to our geometry to later light and render our final logo. Create a logo in Maya - Part 1 of 2.

How To: Move objects in Maya 8.5

Check out this Autodesk Maya 8.5 two-part video tutorial on how to move objects around. You'll learn about the channel box and how to use your mouse to move around those animated 3D characters. You'll see how to rotate and flip objects and be the best 3D Maya modeler around. Yep, that's right.

How To: Use viewports in Maya 8.5

See how to use viewports in Autodesk Maya 8.5. If your 3D modeling skills are in need of a little refreshing, then watch this five-part video to see how to effectively use a viewport in Maya for your character animation.

How To: Scale and rotate components in Maya 8.5

Check out this two-part video tutorial on learning some components and polyprimitives of vertices in Autodesk Maya 8.5. You'll get the best info on geometry for 3D animation in this 3D modeling video. See how to scale, rotate, and move vertices of your built animated character in Maya.

How To: Work with geometry in Maya 8.5

Check out this four-part video tutorial on geometry in Autodesk Maya 8.5. You'll learn about extraordinary vertices and non-extraordinary vertices balls. If you're a 3D modeler, then why not look at this video? Your 3D animation skills might need a little brush up, so make your character, learn about proper polygonal geometry in Maya.

How To: Use the IK Handle tool for bones in Maya 8.5

Okay, make some bones with no orientation and watch this Autodesk Maya 8.5 video tutorial. This video will show you the industry standard IK Handle tool and how to use it with your character's animated bones. So, if you're a wannabe 3D modeler, then you should probably watch this Maya video.

How To: Move and rotate pole vectors in Maya 8.5

Take a gander at this 3D animation video tutorial on how to move pole vectors in Autodesk Maya 8.5. So, if you need to move that pole vector so it doesn't flip, and see where to put it if you want to let your character do the split. Also see how to rotate the pole vector in Maya. Your 3D modeling skills need it, trust me.

How To: Use the Trax editor in Maya 8.5

Check out this Autodesk Maya 8.5 video tutorial on how to use the Trax editor for your 3D animated object. If you're 3D modeling, then this is a must know. So watch this three-parter to animate your character with Trax, in a series of poses that need looped.

How To: Pose a character in Maya 8.5

If you've designed the perfect 3D animated character in Autodesk Maya 8.5, then you might need to learn how to pose him correctly, right? Well, this video will show you how to pose the animated character correctly and in an easy way, watching out for the skin and bones and without getting lost in the grid. Your 3D modeling skills probably need a fix, so why not watch this? Then check out the second video for a little clarification on the process.

How To: Set your character in Maya 8.5

Check out this video for how to character set in Autodesk Maya 8.5. You should already have everything set up, everything's weighed, the bones are working properly, the skin is on right, and everything moves smoothly, then this is the next step for an awesome 3D animated character, to use Trax editor in Maya to set your character.

How To: Correct weight issues in Maya 8.5

If you've started bending your 3D animated character around in Autodesk Maya 8.5 and came across a broken bone sticking out that needs to pivot, then you've got a huge weighting issue. Check out this three-part video tutorial on how to correctly weight objects down in Maya. So, learn how to fix weighting problems by watching this how-to video.

How To: Skin bones for a character in Maya 8.5

Having a little trouble putting skin on your 3D animated characters in Autodesk Maya 8.5? Well, check out this five-part video tutorial on how skinning is done for your animation. You'll need those bones built, a nice skeleton structure to put some skin on, so get started. In this video you'll see how to bind bones together, create geometry, make your character move, and skinning. So, if you want to make a realistic skinned character in Maya, go no further.