Hot Maya Posts

How To: 3D model a skeleton torso using Maya

The human skeleton may not be that artistically satisfying by itself, but a good realistic model of one is the basis of much of the most anatomically correct and natural-looking art. This three-part video will teach you how to 3D model a skeleton using Maya, starting with the vertebrae, then the spine, then the ribcage. If you can create this, you are well on your way to 3D modeling all sorts of natural human forms.

How To: Use the UV unwrap tool in Maya

Maya 2009 introduced a lot of cool new UV tools to the already-powerful Maya 3D modeling software. This two-part video will teach you how to use some of these features to cut apart a 3D model of a hand by its UV edges. This technique is perfect for very fast organic UV unwraps, and should improve your skills and speed of modeling dramatically.

How To: Use selection masks in Autodesk Maya 2011

Want to select a certain object and nothing else? This clip will show you how to use Maya 2011's selection mask feature to achieve just that. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.

How To: Use the Outliner feature in Autodesk Maya 2011

Learn how to organize your Maya 2011 scenes using the Outliner feature. This clip will show you how to access and use it. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.

How To: Use the Spin Edge modeling tool in Autodesk Maya 2011

Learn how to take an edge and spin it around a model using Maya 2011's Spin Edge tool. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the Spin Edge tool in your own Maya 2011 projects, watch this free video guide.

How To: Animate in Maya

Animation controls run on the bottom of the screen. The time slider is the most important control for designing frames in Maya. Playback is exactly intuitive. This is a basic overview of Maya animation protocol and a lesson in using Maya tools.

How To: Use viewports in Maya 8.5

See how to use viewports in Autodesk Maya 8.5. If your 3D modeling skills are in need of a little refreshing, then watch this five-part video to see how to effectively use a viewport in Maya for your character animation.

How To: Subscatter particles across a surface in Maya & Zbrush

This tutorial shows you how to subscatter particles (SSS) across the surface of a mesh using Zbrush and Maya then rendering with Mental Ray. In part one uvs are added to the Zbrush head to support the textures on the sss node. Part two shows you the basic node setup in Maya. Part 3 covers painting and applying diffuse maps in Zbrush to Maya, part 4 covers painting and applying the the front sss color map, part 5 covers the mid sss color map, part 6 applies the bump map to the sss node and par...

How To: Navigate in Maya

In this video tutorial you will learn about the basics of navigating in Maya. Learn to move around in the viewport of Maya. Check out the function keys to translate move, rotate and dolly zoom. Navigate in Maya.

How To: Create a working piston using Maya

This tutorial shows you how to create a working piston in Maya. The key is to use constraints so that as one piece moves, the others move accordingly. Even if you don't want to make pistons, this is a good constraint example(something essential to creating skeletons and rigging characters). Create a working piston using Maya.

How To: Create a Motion Trail in Maya 2011

Motion trails in Autodesk Maya can be very handy at times when animating your scene. Keying a bone/joint or other object every so many frames can take up quite a bit of time and can sometimes be a big hassle, too. I have found many times when I could have really used one. I also don't like to search the Internet with a question and not find an answer (at least, without paying for it). So in this how-to article, I will demonstrate going about creating a simple (or complex) motion trail to make...

How To: Use the Extrude tool in Autodesk Maya 2011

In this video tutorial, we learn how to use the Extrude tool within Autodesk Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.

How To: Create creases and hard edges when modeling in Autodesk Maya 2011

In this video tutorial, we learn how to create creases and hard edges in Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.

How To: Create mattes with garbage masks in Autodesk Maya 2010

In this clip, you'll learn how to create garbage mattess in Autodesk Maya 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 3D 2010 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using this trick yourself, watch this free video guide.

How To: Create a 3D UV of shoelaces in Maya

Creating good UVs with Maya can be tough, and get tougher depending on what type of object you are trying to unwrap. This short video tutorial covers how to create accurate UVs for long objects like rope or, in this case, shoelaces. This is a simple technique, but one that should enable you to model much more smoothly and accurately in the future, especially if you often find yourself creating 3D models of shoes.

How To: Model a head in 3D using Maya edge extrusion method

Modeling a face using Maya or any other 3D art program is tough to do without having the result end up looking like a zombie. See the film Final Fantasy: The Spirit Within if you don't know what I'm talking about. This six-part video will help you avoid this problem in your own 3D models by teaching you how to 3D model a face using the head extrusion method in Maya. You'll need a photo to start with (the creator does not supply the one he used here) but once you have that you should be able t...

How To: Trim NURBS surfaces in Autodesk Maya 2011

Can't quite figure out how to trim a NURBS surface when working in Maya 2011? Don't fret: This clip will show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.

How To: Convert NURBS to polygons in Autodesk Maya 2011

Need to convert a NURBS surface to plain old polygons when working in Maya 2011? This clip will show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.

How To: Use the boolean function with polygons in Maya 2011

Need to know how to work with polygon booleans within Maya 2011? This clip will show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.

How To: Snap points in Maya 8.5

This 3D modeling software tutorial will show you how to snap points in Maya 8.5. There are multiple ways to snap points which will be covered. Snapping points is one of the most important things to do when vertex modeling in Maya since it allows for ultimate control. Learn how to use snapping to line up your objects to the grid, a vertex or a curve in Maya 8.5.

How To: Do a duplicate mirror merge in Maya 8.5

If you're in a 3D modeling class, then you might want to check out this Autodesk Maya 8.5 two-part video tutorial. These videos cover how to do a duplicate mirror merge. So, if you want to build an animated character in Maya, just watch for these tips on a dup mirror merge.

How To: Snap things in Maya 8.5

If you are building 3D characters using Autodesk Maya 8.5, but are still having trouble, maybe you forgot about snapping? Well, check out this beginning tutorial video on snapping in Maya, to make your animation much, much easier. 3D modeling is just the beginning folks.

How To: Create bones in Maya 8.5

If you need to create an animated character, Maya is the software program for you. If you don't know how to make that character you've dreamed up, then maybe you should check out this Maya video tutorial on an important step -- creating a skeleton structure. Creating bones could be a daunting task in Autodesk Maya 8.5, but with the help of this four-part video, you'll see how to create those realistic bones for your animation with ease. You'll also see some common unintentional wrong rotation...

How To: Work with multiple UV's in Maya UV editor for textures

Material texture and lighting within the 3D modeling Community is a skill in itself. Hopefully this will help those that are trying to go down the road of a texture artist. part one covers editing multiple uv's at the same time on a model in Maya using the Maya UV editor. part two covers painting on a UV set exported from Maya in Photoshop. Part three covers using Masks from your UV set in Zbrush. Lastly you will see how to put the textured object in the Unreal Engine.