Material texture and lighting within the 3D modeling Community is a skill in itself. Hopefully this will help those that are trying to go down the road of a texture artist. part one covers editing multiple uv's at the same time on a model in Maya using the Maya UV editor. part two covers painting on a UV set exported from Maya in Photoshop. Part three covers using Masks from your UV set in Zbrush. Lastly you will see how to put the textured object in the Unreal Engine.
Link to lesson files: http://www.houseoftutorials.net/lessonfiles/lesson%201%20UVs.zip
NOTE: This link is to a Flash version of the first 5 minutes of this 60+ minute tutorial. A download link is provided on the page for the full WMP tutorial.
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