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How to Skin bones for a character in Maya 8.5

Jul 7, 2008 02:03 AM
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Having a little trouble putting skin on your 3D animated characters in Autodesk Maya 8.5? Well, check out this five-part video tutorial on how skinning is done for your animation. You'll need those bones built, a nice skeleton structure to put some skin on, so get started. In this video you'll see how to bind bones together, create geometry, make your character move, and skinning. So, if you want to make a realistic skinned character in Maya, go no further.

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Skin bones for a character in Maya 8.5 - Part 2 of 5

Click through to watch this video on veoh.com

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Skin bones for a character in Maya 8.5 - Part 3 of 5

Click through to watch this video on veoh.com

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www.veoh.com
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Skin bones for a character in Maya 8.5 - Part 4 of 5

Click through to watch this video on veoh.com

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www.veoh.com
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Skin bones for a character in Maya 8.5 - Part 5 of 5

Click through to watch this video on veoh.com

External Content
www.veoh.com

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