Make uniform geometry in maya that is easy to sculpt in Zbrush using a method I call "stick and ball". This is a very easy way to learn forms on creatures.
NOTE: This link is to a Flash version of the first 5 minutes of this 60+ minute tutorial. A download link is provided on the page for the full WMP tutorial.
Just updated your iPhone? You'll find new Apple Intelligence capabilities, sudoku puzzles, Camera Control enhancements, volume control limits, layered Voice Memo recordings, and other useful features. Find out what's new and changed on your iPhone with the iOS 18.2 update.
Be the First to Comment
Share Your Thoughts