Make uniform geometry in maya that is easy to sculpt in Zbrush using a method I call "stick and ball". This is a very easy way to learn forms on creatures.
NOTE: This link is to a Flash version of the first 5 minutes of this 60+ minute tutorial. A download link is provided on the page for the full WMP tutorial.

Apple's iOS 26 and iPadOS 26 updates are packed with new features, and you can try them before almost everyone else. First, check Gadget Hacks' list of supported iPhone and iPad models, then follow the step-by-step guide to install the iOS/iPadOS 26 beta — no paid developer account required.
Comments
Be the first, drop a comment!