This video from accredited Maya instructor Andrew Klein of the Art Institute of San Francisco will teach you how to use just one of the innumerable powerful features of Autodesk's Maya 3D modeling software. It covers how to use a spline IK and a dynamic hair curve to drive a joint chain and geometry for wiggly objects like hairs and antennae. Hair is a really tough thing to model well, so watch this video and master the art.
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how can i watch it?
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