This two part Maya tutorial explains many elements of modeling and how to make sure you create geometry that is well constructed with good flow. It covers cutting holes in objects / Flowing one weird form into the next and still maintaining uniformed polys across the 3d surface.
It’s Black Friday week on WonderHowTo! Don’t miss out on all of the big sales in the Gadget Hacks and Null Byte shops. And if you’ve been wanting to take some classes without going into debt, check out our best deals on online courses for a variety of skill sets. Don’t miss out on these huge discounts: