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How to Create good flowing geometry in Maya

Jun 21, 2008 06:50 AM
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This two part Maya tutorial explains many elements of modeling and how to make sure you create geometry that is well constructed with good flow. It covers cutting holes in objects / Flowing one weird form into the next and still maintaining uniformed polys across the 3d surface.

Create good flowing geometry in Maya - Part 2 of 2

Click through to watch this video on veoh.com

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www.veoh.com

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