Got a hole in your polygon object that the fill hole tool just can't fix? Check out this Maya video to learn how to quickly seal that object up. Learn how to not-so-magically fill polygonal holes in Maya.
This tutorial shows you how to reflect component transformations to the opposite side of a symmetrical model in Maya. This sounds complicated, but it really just allows you to mirror your transformations from one side to another.
Can't quite figure out how to trim a NURBS surface when working in Maya 2011? Don't fret: This clip will show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.
Learn how to add more than one center of mass to an object when animating it in Maya.
This tutorial shows the best way to model a human hand with perfect edge flow. Made in Maya but should work great in any package. This is an advanced tutorial so you should be familiar with the software and interface.
There are several ways you can go about creating your NURBS helix curve in Maya; I will demonstrate the two easiest ones.
This tutorial series shows you how to model anatomy of the human body in Maya and gives specific tips on how to eventually be able to do it from memory. Part one starts with the head, part two the torso, part 3 the legs, part four the foot, part 5 the arm, part 6 attaching the parts and part 7 modeling hands.
The key to being able to animate realistic smoke or dust is being able to master the particle texture rate technique in Maya. Once you have gotten this down, you can create any sort of particle effect, such as sand or bubbles in addition to smoke and dust. This three part tutorial series goes in depth into the subtleties of Maya, showing you how to get the most out of working with particles to lend an extra layer of realism to your project.
When turning your 3D model into a 3D print, Maya requires some extra editing before you end up with a printable piece: the wall thickness needs to be checked, the model needs to be watertight, and your final printing size needs to be defined. To make your life easier, Autodesk Maya expert Russ Ogi has put together a step-by-step tutorial about how to make your Maya 3D model printable. See more at: 3D Printing with Maya: Step-by-Step Tutorial on How to Turn Your 3D Model into a 3D Print.
This is a guide to making a very simple procedural texture for Maya. As with all procedural textures, the basic texture can be refined and added to.
This tutorial shows you how to use specular maps to create textures on a lemon in Maya. Lesson files here:
3D modeling tool Mayafrom Autodesk is a monster of a program, able to do SO many things. One of the things you'll need to learn is how to use the CV Curve tool. This will allow you to create objects with curves of any shape or dimension you desire. Let's be honest, most of your models will require curves, so check out this tutorial and find out how to do it. Maya is used in everything from small animation to feature films like Spiderman. If you want to be in the biz, expand your skill set wit...
This 3D modeling software tutorial shows you how to use the split polygon modeling tool in Maya. Learn how to use the split polygon tool to get full control over adding detail to your polygon object in Maya.
If you plan to do a lot of modeling in Maya, you will find it is easier if you set up reference images on image planes. This tutorial shows you how to create and set up image planes in Maya.
Say you want to bring two objects together so they automatically flow from one piece to the next in Autodesk Maya 8.5, well, then you're going to have to bridge them. Check out this video tutorial on how to do just that. Combine them, then bridge them. It's that simple. So, for easy 3D modeling, watch this Maya wizardry. You'll also see how to average vertices. One day, you'll make a very fine animated character, you'll see.
In this 3D modeling software series you will learn how to model organically with polygons in Maya. For this example, you will learn how to model a dolphin.
Learn how to setup a Reference Plane
First off, a bit of explanation. The hypershade in Maya is a quick way to create and connect rendering nodes, which include textures, materials, lights, and special effects. Hypershade is one of the most important features in Maya to learn and master.
Learn how to import objects from one scene into another in Maya 7 or later. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with application and its workflow, you're sure to be well served by this video tutorial. For more information, including detailed instructions, watch this free video guide.
If you are working on characters or rigs, you are definitely working with joints. This video shows you how to insert a join in a joint chain if you need more or happened to miss one.
So we got half a Maya model...now what? We mirror it over and merge the vertices, all with one command, to get us a solid object. We use the dolphin from our organic polygon modeling series, but the technique can be applied to any polygon model. Watch and learn how to mirror geometry the new school way in Maya (with the mirror geometry tool!) NOTE: there are often problems with this method of mirroring, but don't worry, they're covered.
Creating realistic trees in Maya is hard enough without the leaves, but when you add the lively green leaves onto the branches, the difficulty level doubles. An animated leaf needs to mimic a real life, living leaf, which is intricate, to say the least. So, if you've been having problems with making tree leaves in Maya, this two-part video tutorial will show you the tricks to success. But it's only the beginning of what you can accomplish in Maya.
Learn how to control and change the size joints are displayed in the Maya viewport.
The bouncing ball animation is a classic beginning point for animating in every 3D software package. This tutorial shows you how to do it in Maya. Part two will concentrate on keyframes. Part three will turn the bouncing ball into a character set. Part four will cover using the Trax editor when animating.
Want to incorporate your 3D objects into real photos? Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with application and its workflow, you're sure to be well served by this video tutorial. For more information, including detailed instructions, watch this free video guide.
Character rigging is important. Advanced Rigging makes it easier to animate your character. View joints and nerves so that you may easily select parts of the character.
This tutorial explains how to use the Maya uv editor to set up an object to be imported into the Unreal Engine so you can shoot at the object.
In this tutorial you will learn how to download textures, bring them in to Maya and use them in the Hypershader.
Learn how to create global illumination photons when working within Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using GI photons in your own Maya projects, watch this free video guide.
This tutorial shows you many of the different tools available in Maya for modeling a biped creature.
In this tutorial you will learn how to create a pretty decent looking water shader in Maya without many nodes. Water materials are a great and fast way to get around creating real 3D water effects so watch this Maya tutorial and create your own water shader.
Learn how to manipulate NURBS surfaces using the Revolve, Extrude and Loft methods in Autodesk's Maya 3D modeling and animating software.
Maya can count itself among the most powerful and also most challenging programs in all of computing. It's 3D modeling potential is nearly limitless if you can master its intricacies. This video features a professional digital art teacher teaching you how to model a 3D head using Maya. You can download the skull he uses as a reference here.
Maya is the most powerful 3D modeling tool that most people are likely to have access to. This video will teach you some basic techniques for creating 3D models in the program by teaching you how to make a chair from scratch. It's not a very exciting chair, sure, but you have to start somewhere, and making a chair is a lot easier than making an orc, so get to practicing!
Want to create a perfect duplicate of a modeled object in Maya 2011? Let this clip show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.
Maya is arcane, complex, but incredibly powerful software. It is the industry standard for 3D modeling in games and film. This video for Maya beginners will teach you how to create a model of an airplane as a means of teaching you a lot of the basics of Maya. It is meant to be watched after the previous two tutorial series by the creator: modeling a chair and modeling a toy. It builds on the lessons therein, and watching the whole series will ensure that you learn more than you would have wat...
Maya is one of the most powerful 3D asset creation programs in the world. It is also fantastically difficult to use. This seven-part video will teach you how to model an interior environment using Maya. All this video covers is modeling, nothing on lighting or any of the other features in Maya, but it is very detailed and should have you modeling like a pro!
This lesson will show how to create and apply textures to objects in Maya.
This quick Maya tutorial shows you how to convert the normal Y axis up world to a Z axis up world.
This is a really simple and tutorial that shows you how to quickly and uniformly scale components of an object in Maya. This video is definitely for beginners but still a great example of how to use the scale tools when modelling. Scale components in Maya.